Alpha 0.1.0 Build 430 available
Donensbourgh - Medieval RPG » Devlog
New build is available with some performance improvements and bugs fixed.
Changelog:
- Fixed house with too big room box collision.
- Added "full inventory" message on producers.
- Increased LOD distances for NPCs.
- Fixed issue with market not stopping raycast.
- Fixed issue with global time when changing time via QA panel.
- Adjusted proxies and blockers on one house.
- Fixed issue with player starting inside of river box collider.
Support
Consider supporting the project via Patreon or Paypal or following me on Twitch or Twitter. Join the Discord channel if you want to chat about the game.
Files
Donensbourgh Windows Alpha 0.1.0 Build 430 725 MB
May 30, 2019
Donensbourgh Linux Alpha 0.1.0 Build 430 749 MB
May 30, 2019
Donensbourgh Macintosh Alpha 0.1.0 Build 430 770 MB
May 30, 2019
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Donensbourgh - Medieval RPG
Realistic medieval RPG game simulator.
Status | In development |
Author | ochounos |
Genre | Role Playing, Simulation |
Tags | Exploration, First-Person, Medieval, Non violent, Open World, Photorealistic, Singleplayer, Unreal Engine |
Languages | English |
More posts
- Alpha 0.1.4 availableAug 30, 2019
- Alpha 0.1.3 availableAug 21, 2019
- Alpha 0.1.2 availableAug 14, 2019
- Alpha 0.1.1.0 availableJul 26, 2019
- Alpha 0.1.0 Build 429 availableMay 22, 2019
- Alpha 0.1.0 Build 428 availableMay 15, 2019
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